Welcome!
Hey, I'm Gabriel. I love building things and pushing the boundaries of creativity through Art, Design, Technology, and Game Development. If I can inspire even one person to create, I’ll consider my journey a success. I'm the creator of a yet-to-be-known game engine called Hedron, Lightthorned (the game built with my engine), and many other standalone projects that you can discover here! I’m also a full-time engine programmer at Beenox.
